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Warrior Character Study

Fantasy warrior character with detailed armor and cloth simulation

CG
Carlos Garcia • character
Warrior Character Study

Character Design

A fantasy warrior combining heavy plate armor with flowing cloth elements. Focus on readability and strong silhouette.

Sculpting Process

High-resolution sculpting workflow:

  • Primary forms blocked in ZBrush
  • Secondary detail pass for armor dents and wear
  • Tertiary detail using surface noise and alphas
  • Cloth simulation in Marvelous Designer

Texturing

PBR texturing approach:

  • Base materials established in Substance Painter
  • Hand-painted details for storytelling
  • Wear and tear focused on high-contact areas
  • Metal variation for visual interest

Final Thoughts

This piece explores the balance between hard-surface armor and organic cloth simulation, creating visual contrast and movement.