Warrior Character Study
Fantasy warrior character with detailed armor and cloth simulation
CG
Carlos Garcia • character 
Character Design
A fantasy warrior combining heavy plate armor with flowing cloth elements. Focus on readability and strong silhouette.
Sculpting Process
High-resolution sculpting workflow:
- Primary forms blocked in ZBrush
- Secondary detail pass for armor dents and wear
- Tertiary detail using surface noise and alphas
- Cloth simulation in Marvelous Designer
Texturing
PBR texturing approach:
- Base materials established in Substance Painter
- Hand-painted details for storytelling
- Wear and tear focused on high-contact areas
- Metal variation for visual interest
Final Thoughts
This piece explores the balance between hard-surface armor and organic cloth simulation, creating visual contrast and movement.